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Zen of Graphics Programming (2nd Edition)

There are certain books on my shelf which I will never give up. I donate many to the library but some have a staying power I don’t often see and tend to covet when I do. Michael Abrash’s aforementioned...

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Black Art of 3D Game Programming

So you’re an aspiring game writer, now what are you going to do about it? You could get a job as a summer intern at a local game company and work for free doing all sorts of tedious tasks no one else...

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The Revolutionary Guide to Bitmapped Graphics

This is another book from my library that I have decided to take a look back on and see if there are any useful tidbits to be used by programmers today. As with most technical books which are more...

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2D Scrolling and EGA Support

Originally, I was using a Matrox Millennium PCI graphics card in my DOS gaming box, but I found the 2D scrolling performance to be somewhat lacking as games like The Lost Vikings would shear while...

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